Abilities

For your convenience, check out Lord_Vile's downloadable RoseBum RPG Stat Calculator.

Adrenal Drip

Max Level: 3
Starting Cost: 125
Cost Add Per Level: 25
Total Cost to Max: 450

Description:

Slowly drips adrenaline into your system. At level one you get 1 adrenaline every 3 seconds. At level two you get 1 adrenaline every 2 seconds. At level three you get 1 adrenaline every 1 second.
Adrenal Surge

Max Level: 2
Starting Cost: 100
Cost Add Per Level: 0
Total Cost to Max: 200

Description:

For each level of this ability, you gain 50% more adrenaline from all kill related adrenaline bonuses.
Air Master

Max Level: 4
Starting Cost: 50
Cost Add Per Level: 5
Total Cost to Max: 230

Description:

Increases your air control by 50% per level. You must be a Level equal to twenty times the ability level you wish to have before you can purchase it.
Artifacts - Items

Max Level: 2
Starting Cost: 50
Cost Add Per Level: 50
Total Cost to Max: 150

Description:

With the first level of this ability, you spawn with the following Artifacts:

Flight
Lightning Rod
Yellow Light

With level 2 of this ability, you also spawn with:

Wings
Monster Summon
Teleport

For information on each artifact and others that spawn randomly in the game, check out the Artifacts page.

Artifacts - Modification

Max Level: 1
Cost: 100

Description:

This ability allows you to spawn with the following Weapon Modifier Artifacts:

Magic Weapon Maker
Double Modifier
Max Modifier


You cannot have this ability with Loaded Weapons.

For information on each artifact and others that spawn randomly in the game, check out the Artifacts page.

 

 

 

 

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Awareness

Max Level: 1
Cost: 300

Description:

Informs you of your enemies' health by a color indicator (green, yellow, or red) display over their heads.
Cautiousness

Max Level: 10
Starting Cost: 5
Cost Add Per Level: 5
Total Cost to Max: 275

Description:

Reduces self damage by 9% per level.
Denial

Max Level: 2
Level 1 Cost: 25
Level 2 Cost: 200
Total Cost to Max: 225

Description:

The first level of this ability simply prevents you from dropping a weapon when you die (but you don't get it either). The second level allows you to respawn with the weapon and ammo you were using when you died. This ability does not enable you to keep super weapons. This ability does not trigger for self-inflicted death. You cannot have this ability with Misc, Loaded, Mayhem, Enhanced or Ballistic Weapons at the same time.
Energy Leech

Max Level: 5
Starting Cost: 10
Cost Add Per Level: 10
Total Cost to Max: 150

Description:

Whenever you damage another player, you gain 1% of the damage as adrenaline. Each level increases this by 1%.
Ghost

Max Level: 3
Starting Cost: 25
Cost Add Per Level: 10
Total Cost to Max: 105

Description:

The first time each spawn that you take damage that would kill you, instead of dying you will become non-corporeal and move to a new location, where you will continue your life. At level 1 you will move slowly as a ghost and return with a health of 1. At level 2 you will move somewhat more quickly and will return with 100 health. At level 3 you will move fastest and will return with your normal starting health.

Illegal Ambient Light Artifact

Max Level: 1
Cost: 5

Description:

Grants Illegal Level 202 owners the ability to create up to seven different colors of light around them. Use the ][ keys to get the artifact ready then press U to activate. Uses 1 adrenaline per second.

 

Illegal Wings

Max Level: 1
Cost: 10

Description:

An alternative to Iron Legs, spawn with Gold Wings to glide as you fall. You must have the Illegal Level of 202 to posses this ability.
Iron Legs

Max Level: 4
Starting Cost: 10
Cost Add Per Level: 50
Total Cost to Max: 340

Description:

Increases the distance you can safely fall by 10% per level and reduces fall damage for distances still beyond your capacity to handle.
Monster Tongue

Max Level: 8
Starting Cost: 55
Cost Add Per Level: 20
Total Cost to Max: 1000

Description:

With this ability, you can convince monsters to come to your aid. A monster will appear and follow you around, attacking any enemies it sees, and if it dies, another will eventually come to take its place. You will get the score and EXP for any of its kills. The level of the ability determines the type of monster that will assist you. Additionally, the monster will have the benefits of all of your stats and abilities except those which act on your death.
Power Jump

Max Level: 3
Starting Cost: 75
Cost Add Per Level: 25
Total Cost to Max: 300

Description:

Increases your jumping height by 10% per level. The Speed adrenaline combo will stack with this effect. You must be a Level equal to twenty times the ability level you wish to have before you can purchase it.
Quickfoot

Max Level: 5
Starting Cost: 50
Cost Add Per Level: 5
Total Cost to Max: 300

Description:

Increases your speed in all environments by 5% per level. The Speed adrenaline combo will stack with this effect. You must be a Level equal to twenty times the ability level you wish to have before you can purchase it.
Radar

Max Level: 1
Cost: 200

Description:

Allows you to spawn with a radar that is much like the one you get with Invasion. Locating your enemies and vehicles will be much easier with this ability!
Regeneration

Max Level: 7
Starting Cost: 70
Cost Add Per Level: 10
Total Cost to Max: 700

Description:

Heals 1 health per second per level. Does not heal past starting health amount. You must have a Health Bonus stat equal to twenty times the ability level you wish to have before you can purchase it.
Resupply

Max Level: 4
Starting Cost: 75
Cost Add Per Level: 5
Total Cost to Max: 330

Description:

Adds 1 ammo per level to each ammo type you own every 3 seconds. Does not give ammo to super weapons or the Translocator.
Retaliation

Max Level: 10
Starting Cost: 75
Cost Add Per Level: 5
Total Cost to Max: 975

Description:

Whenever you are damaged by another player, 5% of the damage per level is also done to the player that hurt you. Your Damage Bonus stat and your opponent's Damage Reduction stat are applied to this extra damage. You can't retaliate to retaliation damage and retaliation damage will not kill the enemy by itself.
Shield Generation

Max Level: 5
Starting Cost: 100
Cost Add Per Level: 10
Total Cost to Max: 600

Description:

Generates 1 armor point per second, per level.
Shields Up

Max Level: 4
Starting Cost: 10
Cost Add Per Level: 10
Total Cost to Max: 100

Description:

Increases your maximum shield by 25 per level.
Smart Healing

Max Level: 4
Starting Cost: 10
Cost Add Per Level: 10
Total Cost to Max: 100

Description:

Causes healing items to heal you an addition 25% per level. You need to have a Max Ammo stat of at least 25 to purchase this ability.
Speed Switcher

Max Level: 2
Starting Cost: 20
Cost Add Per Level: 10
Total Cost to Max: 50

Description:

For each level of this ability, you switch weapons 50% faster.
Translocator

Max Level: 1
Cost: 300

Description:

Allows you to spawn with the Translocator every time. Ideal for players that would like to use the Translocator on the server.
Ultima

Max Level: 2
Starting Cost: 150
Cost Add Per Level: 0
Total Cost to Max: 300

Description:

This ability causes your body to release energy when you die. The energy will collect at a single point which will then cause a multi colored Redeemer-like nuclear explosion. Level 2 of this ability causes the energy to collect for the explosion in half the time. The ability will only trigger if you have killed at least one enemy with a weapon during your life. You cannot have both Ultima abilities at the same time.
Ultima Mini

Max Level: 3
Starting Cost: 75
Cost Add Per Level: 0
Total Cost to Max: 225

Description:

This ability causes your body to release energy when you die. The energy will collect at a single point which will then cause an Ultima-like nuclear explosion only smaller & faster. Level 2 of this ability causes the energy to collect for the explosion in half the time. Level 3, even faster. The ability will only trigger if you have killed at least one enemy during your life with a weapon. You cannot have both Ultima abilities at the same time.
Vampirism

Max Level: 10
Starting Cost: 25
Cost Add Per Level: 10
Total Cost to Max: 700

Description:

Whenever you damage an opponent, you are healed for 5% of the damage per level (up to your starting health amount + 50). You can't gain health from self-damage and you can't gain health from damage caused by the Retaliation ability.

Weapons - Ballistic

Max Level: 3
Level 1 Cost: 250
Level 2 Cost: 125
Level 3 Cost: 200
Total Cost to Max: 575

Description:

The first level of this ability you spawn with Level 1 Weapons. The second level of this ability you also spawn with Level 2 Weapons and all weapons will have max ammo. The third level of this ability you also spawn with three un-droppable Level 3 Weapons.

You must be Level 150 before you can buy the second level of this ability and Level 201 before you can buy the third level of this ability. You cannot have this ability with Denial, Gunreal, Mayhem, Misc, Enhanced or Loaded Weapons at the same time.

Level 1 Weapons:

Skrith Blades
Skrith Pistol
Skrith Rifle
MRS138 Shotgun
SRS900 Battle Rifle

Level 2 Weapons:

AM67 Pistol
E23 Plasma Gun
M290 Shotgun
Laser Guided G5 Bazooka

Level 3 Weapons:

Heat Seeking G5 Bazooka
M75 Thermal Rail Gun
FP9 Laser Explosives

Weapons - Enhanced

Max Level: 3
Level 1 Cost: 360
Level 2 Cost: 175
Level 3 Cost: 50
Total Cost to Max: 585

Description:

The first level of this ability you spawn with Level 1 Weapons. The second level of this ability you also spawn with Level 2 Weapons and all weapons will have max ammo. The third level of this ability you also spawn with an un-droppable Level 3 Weapon.

You must be Level 150 before you can buy the second level of this ability and Level 201 before you can buy the third and fourth levels of this ability. You cannot have this ability with Denial, Gunreal, Ballistic, Misc, Mayhem or Loaded Weapons at the same time.

Level 1 Weapons:

EH Shield Gun
EH Assault Rifle
EH Bio Rifle
EH Shock Rifle
EH Link Gun
EH Mini Gun
EH Flak Cannon
EH Rocket Launcher
EH Sniper Rifle

Level 2 Weapons:

EH Plasma Rifle
EH AVRiL

EH Grenade Launcher
EH Lightning Rifle

Level 3 Weapon:

EH Mine Layer
Weapons - Gunreal

Max Level: ?
Level 1 Cost: ?
Level 2 Cost: ?
Level 3 Cost: ?
Total Cost to Max: ?

Description:

The first level of this ability you spawn with Level 1 Weapons. The second level of this ability you also spawn with Level 2 Weapons and all weapons will have max ammo. The third level of this ability you also spawn with three un-droppable Level 3 Weapons.

You must be Level 200 before you can buy the second level of this ability and Level 201 before you can buy the third level of this ability. You cannot have this ability with Denial, Ballistic, Mayhem, Misc, Enhanced or Loaded Weapons at the same time.

Level 1 Weapons:

Melee Piston
Acid Pistol
Grenade Gun
Plasma Gun
Shotgun
Rocket Launcher


Level 2 Weapons:

Acid Machine Gun
Mini Gun
Sniper Cannon
Landmines
Heavy Rocket Launcher


Level 3 Weapons:

Transporter Gun
Proximity Spammer

This weapon pack is in the process of being fixed up.

Weapons - Illegal Dark

Max Level: 3
Level 1 Cost: 5
Level 2 Cost: 45
Level 3 Cost: 11
Total Cost to Max: 61

Description:

The first level of this ability, you spawn with the:

Unreal Chainsaw

The second level of this ability, you also spawn with the undroppable:

Dark Star
Katana
Reaper

The third level of this ability, you also spawn with un-droppable Illegal Items:

Holocator
RB Shock Builder


Test New Weapons First! (when available)

You cannot have this ability with other Illegal Weapon Packs at the same time. You must have the Illegal Level of 202 to obtain the second and third levels of this ability!

Weapons - Illegal Nova

Max Level: 3
Level 1 Cost: 5
Level 2 Cost: 45
Level 3 Cost: 11
Total Cost to Max: 61

Description:

The first level of this ability, you spawn with the:

Unreal Chainsaw

The second level of this ability, you also spawn with the undroppable:

Nova Staff
Katana
Reaper

The third level of this ability, you also spawn with un-droppable Illegal Items

Holocator
RB Shock Builder


Test New Weapons First! (when available)

You cannot have this ability with other Illegal Weapon Packs at the same time. You must have the Illegal Level of 202 to obtain the second and third levels of this ability!

Weapons - Illegal  Mamba

Max Level: 3
Level 1 Cost: 5
Level 2 Cost: 45
Level 3 Cost: 11
Total Cost to Max: 61

Description:

The first level of this ability, you spawn with the:

Unreal Chainsaw

The second level of this ability, you also spawn with the undroppable:

Mamba Pike
Stake Launcher
Man Hack

The third level of this ability, you also spawn with un-droppable Illegal Items:

Holocator
RB Shock Builder


Test New Weapons First! (when available)

You cannot have this ability with other Illegal Weapon Packs at the same time. You must have the Illegal Level of 202 to obtain the second and third levels of this ability!

Weapons - Loaded

Max Level: 4
Level 1 Cost: 250
Level 2 Cost: 125
Level 3 Cost: 50
Level 4 Cost: 200
Total Cost to Max: 625

Description:

The first level of this ability you spawn with Level 1 Weapons. The second level of this ability you also spawn with Level 2 Weapons and all weapons will have max ammo. The third level of this ability you also spawn with an un-droppable Level 3 Weapon and magic modifiers will be generated for all your weapons. At the fourth level of this ability, you will receive all positive magic weapons.

You must be Level 150 before you can buy the second level of this ability and Level 201 before you can buy the third and fourth levels of this ability. You cannot have this ability with Modification Artifacts, Denial, Mayhem, Misc, Enhanced, Ballistic or Gunreal Weapons at the same time.

Level 1 Weapons:

Bio Rifle
Shock Rifle
Link Gun
Mini Gun
Flak Cannon
Rocket Launcher
Classic Sniper Rifle

Level 2 Weapons:

ONS Grenade Launcher
ONS AVRiL
Lightning Gun

Level 3 Weapon:

Spider Mine Layer
Weapons - Mayhem

Max Level: 3
Level 1 Cost: 350
Level 2 Cost: 125
Level 3 Cost: 50
Total Cost to Max: 525

Description:

The first level of this ability you spawn with Level 1 Weapons. The second level of this ability you also spawn with Level 2 Weapons and all weapons will have max ammo. The third level of this ability you also spawn with an un-droppable Level 3 Weapon.

You must be Level 150 before you can buy the second level of this ability and Level 201 before you can buy the third. You cannot have this ability with Denial, Ballistic, Misc, Enhanced, Gunreal or Loaded Weapons at the same time.

Level 1 Weapons:

Mayhem Shield Gun
Mayhem Assault Rifle
Mayhem Bio Rifle
Mayhem Shock Rifle
Mayhem Link Gun
Mayhem Mini Gun
Mayhem Flak Cannon
Mayhem Rocket Launcher

Level 2 Weapons:

Mayhem Grenade Launcher
Mayhem AVRiL
Mayhem Lightning Gun

Level 3 Weapon:

Mayhem Spider Mine Layer
Weapons - Miscellaneous

Max Level: 3
Level 1 Cost: 275
Level 2 Cost: 150
Level 3 Cost: 150
Total Cost to Max: 575

Description:

The first level of this ability you spawn with Level 1 Weapons. The second level of this ability you also spawn with Level 2 Weapons and all weapons will have max ammo. The third level of this ability you also spawn with two un-droppable Level 3 Weapons.

You must be Level 150 before you can buy the second level of this ability and Level 201 before you can buy the third level of this ability. You cannot have this ability with Denial, Gunreal, Loaded, Mayhem, Enhanced or Ballistic Weapons at the same time.

Level 1 Weapons:

Vehicle Ejector
Super Spider Launcher
Link Gun
2 More Weapons to come...

Level 2 Weapons:

RoseBum Shock Rifle
Photon Torpedo Launcher
StickyB Launcher
2 More Weapons to come...

Level 3 Weapons:

Bubble Gun
Anti-Gravity Mover